Innovation Grant Winners Archive

2023 Winners

Leslie Fagin – Coding Our Way into a Successful Future

Project Summary: This project aims to explore the impact of coding education on student success. Learning to code enhances problem-solving skills, logical thinking, and creativity which improves academic performance and future career prospects. The grant will fund...

2022 Winners

Gretchen Hollingsworth-Making STEAM!

Solar Fashion PBL is an initiative that allows students to explore how fashion can be a functional use of solar power. Students will construct dye-sensitized solar cells to power small electronics and integrate these cells into clothing designs to be marketed and sold...

Ivy Carnes-Dash Into Coding!

Wonder Workshop Dash provides students with hands-on learning of basic to advanced coding. Students will use the Dash robots and iPads to learn how to create and use algorithms to complete tasks using the app, Blockly. Students will collaborate and problem-solve with...

2021 Winners

Tanya Diedrich – EUREKA! Engineering Design

This project will allow students in a rural, Title 1 community to explore the engineering design process using kits designed specifically for middle-grade students. The project classroom kits will allow students to explore automation by designing and building several projects.

Luke Young – CHS Flying Club

Attending school 40 miles from the world’s busiest airport does not ensure that my students know anything about working in the airline industry. With this grant, I will teach my students the basics of being a pilot and understanding the world of aviation.

Maleigha King – 3D Insects Come to Life!

This project will require innovative tech tools such as a 3D printer, 3D printing pens, and an interactive insect activity tub to encourage students to investigate the amazing world of insects! We will use these technology resources to explore, research, & create a Creepy Crawly Museum for IB night.

Amanda Triplett – Speak Up Whitfield

Speak-Up Whitfield is a 6-12th grade, county-wide podcasting project/competition that empowers teachers to use podcasting in all content areas within their schools, representing one of the following categories: Bridging History to Me, Social Justice, Narrative, Informational, and Coming to America.

2020 Winners

Marshell Kinnel – Communicate & Innovate

The mission of Susie Dasher Elementary is to prepare students to be effective communicators. This grant will create the Innovators Broadcast Network to enhance communication skills and increase minority students’ exposure to STEAM careers.

Rebekah Holt – Mindful Designs

Mindful Designs will allow students to apply their knowledge of PE, Art, ISTE, NGSS, SEL, and math to create signs along a path. The focus will be on providing students a chance to create 3-D designs in partnership with Cherokee HS. The laptops will be needed to design the signs.

Denisse Maddox – Wondering Around in STEM

Students will engage in fun and creative tasks while developing an understanding of the intricacies of coding. Students will participate in cooperative and innovative design. Students in 4th-5th grades can also hone their coding skills when competing in digital Wonder League Robotics Competitions.

Kaitlyn Caudill – The Root of STEM

Root Robots are innovative and engaging tools which will transform our STEM program. With the acquisition of Root Robots, students will be fostering their coding, robotics, and AI skills, but most importantly, working to improve their critical thinking, collaboration, and communication skills.

Hydroponics

We will set up PVC hydroponic systems to go with our raised garden bed project. One will be set up outside with the gardens, the other inside our classroom lab. Using HOBO sensors, we will collect data that will teach students about how environmental conditions impact plant growth.

2019 Winners

Richard White Grant – “Putting the TEAM in STEAM”

In this project, students would have an opportunity to learn about sound and video engineering through making videos using our green screen and then using the grant purchased video/sound mixer to edit and perfect it. Those who were more interested in music would be...

K. C. Revere – “Virtual REALity”

The project will focus on enhancing instructional delivery through the use of Virtual Reality (VR) headsets in Science classes. Science teachers will utilize VR headsets to provide students with experiences that feel like actual life experiences. Experiences through...

2018 Winners

Melinda Mauter – “Getting STEAMy with Specdrums!”

It’s time to get STEAMy in the Orchestra room with Specdrums!  App-connected rings that turn color into sound, Specdrums give students the opportunity to create, explore, and connect with Music on any surface available.  Inside or outside, regardless of where they...

Beth M Haynes – “A View from the Future”

Louisville Middle School would like to include a Drone Curriculum as part of an elective class (Audio Visual and Outdoor Classroom). This curriculum would entail a number of projects ranging from filming sporting events/practices, creating positive promotional videos...

Hannah Odom – “Body Systems Models”

The purpose of this problem based learning experience will be for students to understand the importance of each body system individually and as a whole towards the maintenance of homeostasis within the human body. We will first begin this learning experience by...

2017 Winners

Jennifer Jackson – “The World Through My Eyes”

Students will use digital cameras & computer applications to build technology and literacy, (communication), skills. Students will learn the power of visual communication by studying photographers such as Lewis Hine and Dorothea Lange as they strengthen their ELA...

2016 Winners

Emily Chatlen – “Move, Play, Learn, Grow!”

Move, Play, Learn, Grow!” is a proposed plan in which our special education population can enjoy a multi-sensory learning experience. The project involves the use of an interactive, motion-censored projection screen. The interactive screen is a learning tool that...

Madeline Hall – “SMArTE Space”

The SMArTE (science, math, art, technology, and engineering) Space project helps to support science and technology standards. SMArTE space in the media center provides opportunities for students to use creativity and inventive thinking to build prototypes, explore...

Anne Hodgskiss – “Underwater Robotics”

Underwater Robotics Students will experience authentic engineering through the SeaPerch program. Teachers deliver standards and process skills through a STEM lens with a robotics platform. This inquiry-based program will support our goal of building a pipeline for...

2015 Winners

Jacob Elliott – “Robotics With Lego WeDo”

Dimon is working to become a STEM-certified. Part of this process involves engaging students through robotics. In grades 2-3, students would become familiar with the process of building robots through Lego WeDo construction sets. Students would learn that robots...

Jan Mullis – “Research Revelations”

Putnam County Middle School 7th grade ELA class plan on using laptops to facilitate a blended model of instruction and increase engagement and motivation on assigned tasks and projects such as daily centers, remediation, National History Day, science fair, and social...

Martha Bongiorno – “The Rise of Frankenstuffers”

Frankenstuffers are rising at Arthur Williams Middle School!  Our seventh grade life science classrooms plan on utilizing stuffed animals donated by the community in conjunction with Google Slides on Acer Chromebooks in order to teach the domain of interdependence of...

2014 Winners

Nicole Snipes – “Can You See The Cells?”

The students will use the table top microscopes to investigate different types of cells and recreate what they are seeing as well as relate the organelles to their functions. Students will be paired up on virtual Instagram project where they will use what they see in...

Lisa Byrd – “Digitize History Project”

The “Digitize History Project” will enable Hephzibah Middle School students to use a variety of resources with Google Play Apps for Education. Students will explore and discovery history for themselves, and use digital apps to share their understanding of through...

Chris Rogers – “MAKE-ing a Difference”

We will create a MakerSpace with materials for students to create, problem-solve, and think critically about the world. We will focus activities on our Earth Science curriculum. Our students to identify issues that impact the environment and use the space to design...

Lynn Doyle – “First Lego League”

This program features a real-world scientific concept to be explored by our students through research, teamwork, construction and imagination! Our students will be able to: Design and build a challenge- related model using Lego components, create a Show Me poster and...

2013 Winners